Audience Entertainment Opens the SXSW Gaming Award

At the inaugural SXSW Gaming Awards in Austin, Audience Entertainment opened the show with a crowd controlled 8-bit homage to the gaming community. Check out the video here.

The 2014 SXSW Gaming Awards celebrated the amazing achievements in games from the previous year (January 1, 2013 through December 31, 2013). This event also gave fans a chance to kick back and have some fun with the industry leaders who create the games we all enjoy. This year's winners were…

Game of the Year Award
The Last of Us from Naughty Dog

Excellence in Gameplay Award
Brothers: A Tale of Two Sons from 505 Studios

Excellence in Art Award
Bioshock Infinite from the newly-closed Irrational Games

Excellence in Animation Award
Ni No Kuni: Wrath of the White Witch from NAMCO BANDAI

Excellence in Technical Achievement Award
Grand Theft Auto V from Rockstar Games

Excellence in Narrative Award
The Last of Us, again

Excellence in Design and Direction Award
Tearaway from Media Molecule

Excellence in Gaming Marketing Award
Assassin’s Creed IV: Black Flag from Ubisoft

Excellence in SFX Award
The Last of Us from Naughty Dog

Excellence in Musical Score Award
The Last of Us wins again!

Best Multiplayer Game Award
Super Mario 3D World from Nintendo

Texas Arts Achievement Award is for a Texas-based game development studio, and the winner was Galactic Cafe, developers of The Stanley Parable.

SXSW Gamer’s Voice Award was decided by votes from attendees of the Gaming Expo.Nidhogg from Messhof won, a tough choice over all the great candidates in Indie Corner.

Convergence Award

This category is for the best game based on a property from another medium. The winner wasInjustice: Gods Among Us from Warner Bros. Interactive Entertainment, based on the DC Comics universe.

Matthew Crump Cultural Innovation Award

SxSW Game’s cultural innovation category recognizes any game, indie or mainstream, on any platform, in which the player experience is not the typical game protagonist. It’s sad that in such a creative industry as gaming, our typical game protagonist is overwhelming a straight, young, white male, but maybe that is changing. The winner was Papers, Please from 3909 LLC, a dystopian adventure about a border guard of a fictional republic.